Evaluación de una APP de realidad aumentada en niños/as con dislexiaestudio piloto

  1. Vanesa Ausín Villaverde
  2. Sonia Rodríguez Cano
  3. Vanesa Delgado Benito
  4. Radu Bogdan Toma
Revista:
Pixel-Bit: Revista de medios y educación

ISSN: 1133-8482

Año de publicación: 2023

Número: 66

Páginas: 85-109

Tipo: Artículo

Otras publicaciones en: Pixel-Bit: Revista de medios y educación

Resumen

Desde hace unas décadasse están integrando en el ámbito educativo y en el tratamiento pedagógico diferentes tecnologíasemergentes. Este artículo presenta la evaluación de una aplicación de realidad aumentada (RA) para trabajar con estudiantes con dislexia. El objetivo del artículoes conocer la percepción de los jóvenes con dislexia (10 -15 años) tras la utilización de la aplicación de RA empleando el Modelo de Aceptación Tecnológicay, conocer la valoración de los aspectos técnicos, estéticos y facilidad de navegación de la aplicación mediante un cuestionario ad hoc. En este estudio pilotohan participadosiete niños/ascon dislexia. La metodología utilizada ha sido un estudio empírico –descriptivo de tipo observacional.Los primeros resultados muestran que el nivel de aceptación hacia esta tecnología es aceptable, rondando valores intermedios de 3 en todas las dimensiones delModelo TAM.Los aspectos que más destacan los entrevistados dela aplicaciónson la calidad de los textos, la narrativadel juego, el orden en la secuencia de las actividades, la utilizaciónde la memoria durante el juego yla ambientación del videojuego en planetas.Por lo tanto, se puede considerar que esta aplicaciónde RA es útil para trabajar las necesidades de los niños/as con dislexia desde una perspectiva lúdica

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