¿En qué momento un docente debe iniciarse en tareas de innovación educativa?

  1. Alicia Martínez-González 1
  1. 1 Universidad de Burgos
    info

    Universidad de Burgos

    Burgos, España

    ROR https://ror.org/049da5t36

Book:
Edunovatic2023. Conference Proceedings: 8th Virtual International Conference on Education, Innovation and ICT November 29 - 30, 2023

Publisher: REDINE (Red de Investigación e Innovación Educativa)

Year of publication: 2023

Pages: 138-139

Congress: Congreso Virtual Internacional de Educación, Innovación y TIC (8. 2023. Madrid)

Type: Conference paper

Abstract

This proposal suggests starting to innovate from the university training of future teachers through an innovative didactic model: roleplay. Roleplay consists of representing a specific situation, acting according to the assigned role and in a way that makes it more vivid and authentic. The roleplay was used in the subject “Mathematics in the Primary Classroom” of the Degree of Teacher in Primary Education at the University of Burgos, focused on the teaching of numbering, geometry and measurement. In the 2022-2023 academic year, the subject was divided into 3 theory groups and 6 practical groups that were carried out in a classroom transformed, that same year, into a mathematics laboratory. It was simulated that a subsidy to set up mathematics laboratories had been published in the Official Gazette of Castilla y León. The best proposals would be distributed €200,000. In groups of four, they adopted the roles of teachers and the management team of an educational center to design the ideal mathematics laboratory for their center. They had to consider the importance of integration, equality and inclusion and optimize teaching resources to work on diverse contents, making appropriate use of the requested budget. The proposal included a report and a video of a maximum duration of 2 minutes that had to present its proposal in an attractive way. The vast majority of the works showed a high concern for designing the classroom plan in detail to scale with the proposed furniture (for which they had to self-learn how to use new programs). Since it was a real problem, they were aware of the prices of the materials and the problems in acquiring and storing them in the classroom. Some detailed the criteria with which they would classify the chosen materials. They proposed an extensive list of free and paid software for the development of mathematical competence in the classroom. Many include board games, as well as functional decoration inspired by the classrooms of the future that includes everything from mobile furniture to different areas divided by rugs, mobile blackboards or shelves. The student carried out work in which he envisioned himself as a future professional in the profession he has chosen