Publicaciones (165) Publicaciones en las que ha participado algún/a investigador/a

2024

  1. A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality

    Multimedia Tools and Applications

  2. A systematic review of wearable biosensor usage in immersive virtual reality experiences

    Virtual Reality, Vol. 28, Núm. 2

  3. Addressing data scarcity in protein fitness landscape analysis: A study on semi-supervised and deep transfer learning techniques

    Information Fusion, Vol. 102

  4. Computer Vision for Parkinson’s Disease Evaluation: A Survey on Finger Tapping

    Healthcare (Switzerland), Vol. 12, Núm. 4

  5. Development of the Engagement Playability and User eXperience (EPUX) Metric for 2D-Screen and VR Serious Games: A Case-Study Validation of Hellblade: Senua’s Sacrifice

    Electronics (Switzerland), Vol. 13, Núm. 2

  6. Ensemble methods and semi-supervised learning for information fusion: A review and future research directions

    Information Fusion, Vol. 107

  7. Evaluation of the novelty effect in immersive Virtual Reality learning experiences

    Virtual Reality, Vol. 28, Núm. 1

  8. Fuzzy Inference Systems to Fine-Tune a Local Eigenvector Image Smoothing Method

    Electronics (Switzerland), Vol. 13, Núm. 6

  9. Semi-supervised classification with pairwise constraints: A case study on animal identification from video

    Information Fusion, Vol. 104

  10. Semi-supervised diagnosis of wind-turbine gearbox misalignment and imbalance faults

    Applied Intelligence

  11. Tuning 3D-printing parameters to produce vertical ultra-hydrophobic PETG parts with low ice adhesion: A food industry case study

    Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture, Vol. 238, Núm. 5, pp. 750-758

2023

  1. A Fuzzy Logic Inference System for Display Characterization

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. A Low-Cost System Using a Big-Data Deep-Learning Framework for Assessing Physical Telerehabilitation: A Proof-of-Concept

    Healthcare (Switzerland), Vol. 11, Núm. 4

  3. A cost-effective stereo camera-based system for measuring crack propagation in fibre-reinforced concrete

    Archives of Civil and Mechanical Engineering, Vol. 23, Núm. 3

  4. An experiment on animal re-identification from video

    Ecological Informatics, Vol. 74

  5. Application of Semi-Supervised Machine Learning Techniques to Subject Recognition based on Affective State

    Modelling and Simulation 2023 - European Simulation and Modelling Conference 2023, ESM 2023

  6. Artificial intelligence systems for tool condition monitoring in machining: analysis and critical review

    Journal of Intelligent Manufacturing, Vol. 34, Núm. 5, pp. 2079-2121

  7. Countering the Novelty Effect: A Tutorial for Immersive Virtual Reality Learning Environments

    Applied Sciences (Switzerland), Vol. 13, Núm. 1

  8. Deep learning and support vector machines for transcription start site identification

    PeerJ Computer Science, Vol. 9

  9. Design and Development of a Gamified Tutorial for iVR Serious Games

    Proceedings of the European Conference on Games-based Learning