ANDRES
BUSTILLO IGLESIAS
Catedrático de Universidad
Publicaciones (107) Publicaciones de ANDRES BUSTILLO IGLESIAS
2024
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A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality
Multimedia Tools and Applications
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A systematic review of wearable biosensor usage in immersive virtual reality experiences
Virtual Reality, Vol. 28, Núm. 2
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Development of the Engagement Playability and User eXperience (EPUX) Metric for 2D-Screen and VR Serious Games: A Case-Study Validation of Hellblade: Senua’s Sacrifice
Electronics (Switzerland), Vol. 13, Núm. 2
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Evaluation of the novelty effect in immersive Virtual Reality learning experiences
Virtual Reality, Vol. 28, Núm. 1
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Semi-supervised diagnosis of wind-turbine gearbox misalignment and imbalance faults
Applied Intelligence
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Tuning 3D-printing parameters to produce vertical ultra-hydrophobic PETG parts with low ice adhesion: A food industry case study
Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture, Vol. 238, Núm. 5, pp. 750-758
2023
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Artificial intelligence systems for tool condition monitoring in machining: analysis and critical review
Journal of Intelligent Manufacturing, Vol. 34, Núm. 5, pp. 2079-2121
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Countering the Novelty Effect: A Tutorial for Immersive Virtual Reality Learning Environments
Applied Sciences (Switzerland), Vol. 13, Núm. 1
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Design and Development of a Gamified Tutorial for iVR Serious Games
Proceedings of the European Conference on Games-based Learning
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Detection of Stress Stimuli in Learning Contexts of iVR Environments
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Immersive virtual-reality computer-assembly serious game to enhance autonomous learning
Virtual Reality, Vol. 27, Núm. 4, pp. 3301-3318
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Semi-supervised learning for industrial fault detection and diagnosis: A systemic review
ISA Transactions, Vol. 143, pp. 255-270
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Virtual Reality for Learning
Current topics in behavioral neurosciences, Vol. 65, pp. 289-307
2022
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A New Measure for Serious Games Evaluation: Gaming Educational Balanced (GEB) Model
Applied Sciences (Switzerland), Vol. 12, Núm. 22
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Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Design and Development of Virtual Reality Application Based on Infrared Thermography for the Detection of Multiple Faults in Kinematic Chains
2022 International Conference on Electrical Machines, ICEM 2022
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Graphical interface adaption for children to explain astronomy proportions and distances
Journal of WSCG, Vol. 2022, Núm. CSRN3201, pp. 95-102
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Graphical interface adaption for children to explain astronomy proportions and distances
Computer Science Research Notes
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Improving the accuracy of machine-learning models with data from machine test repetitions
Journal of Intelligent Manufacturing, Vol. 33, Núm. 1, pp. 203-221
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Influence of Graphene Nanosheets on Thermo-Physical and Tribological Properties of Sustainable Cutting Fluids for MQL Application in Machining Processes
Lubricants, Vol. 10, Núm. 8