Finantzatzailea: SERVICIO ESPAÑOL PARA LA INTERNACIONALIZACION DE LA EDUCACION (SEPIE)
date_range Iraupena 2020(e)ko iraila-(a)k 01-(e)tik 2023(e)ko abuztua-(a)k 31-(e)ra izan da (36 months) Amaitu
euro 70.615,00 EUR

Europar-arlokoak.

Deialdi: (SERVICIO ESPAÑOL PARA LA INTERNACIONALIZACION DE LA EDUCACION (SEPIE))

Ikertzaileak

Osagaiak beste batzuetan(1)

(13) proiektuarekin lotutako argitalpenak

Erakutsi tipologiaren arabera

2023

  1. A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Design and Development of a Gamified Tutorial for iVR Serious Games

    Proceedings of the European Conference on Games-based Learning

  3. Countering the Novelty Effect: A Tutorial for Immersive Virtual Reality Learning Environments

    Applied Sciences (Switzerland)

  4. Hacia una metodología de evaluación del rendimiento del alumno en entornos de aprendizaje iVR utilizando eye-tracking y aprendizaje automático

    Comunicar: Revista Científica de Comunicación y Educación

  5. Immersive virtual-reality computer-assembly serious game to enhance autonomous learning

    Virtual Reality

  6. Virtual Reality for Learning

    Current topics in behavioral neurosciences

2022

  1. A Virtual Reality Serious Game for Children with Dyslexia: DixGame

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality Headsets

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  4. Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)