Financiador: SERVICIO ESPAÑOL PARA LA INTERNACIONALIZACION DE LA EDUCACION (SEPIE)
date_range Duración del 01 de septiembre de 2020 al 31 de agosto de 2023 (36 meses) Finalizó
euro 70.615,00 EUR

De ámbito Europeo.

Convocatoria: (SERVICIO ESPAÑOL PARA LA INTERNACIONALIZACION DE LA EDUCACION (SEPIE))

Investigadores/as

Componentes en otros momentos (1)

Publicaciones relacionadas con el proyecto (13)

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2023

  1. A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Design and Development of a Gamified Tutorial for iVR Serious Games

    Proceedings of the European Conference on Games-based Learning

  3. Countering the Novelty Effect: A Tutorial for Immersive Virtual Reality Learning Environments

    Applied Sciences (Switzerland)

  4. Hacia una metodología de evaluación del rendimiento del alumno en entornos de aprendizaje iVR utilizando eye-tracking y aprendizaje automático

    Comunicar: Revista Científica de Comunicación y Educación

  5. Immersive virtual-reality computer-assembly serious game to enhance autonomous learning

    Virtual Reality

  6. Virtual Reality for Learning

    Current topics in behavioral neurosciences

2022

  1. A Virtual Reality Serious Game for Children with Dyslexia: DixGame

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality Headsets

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  4. Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)